Today's Year 2 computing lesson focuses on digital design as students create their very own Christmas cards for the school competition. Using a child-friendly graphic design application (such as a simple drawing tool or a presentation program), children will learn to utilize basic tools like shapes, text boxes, and digital brushes. The key learning objectives are to practice manipulating digital objects and to understand the concept of saving and retrieving digital work. They will select appropriate backgrounds, draw festive pictures, and add personalized messages, encouraging them to think creatively while developing their fundamental mouse and keyboard skills to produce a colorful, unique final entry.